Build Games That Actually Work
Skip the theory overload. Learn mobile game development through hands-on projects that mirror real studio workflows. Our approach focuses on what actually matters when you're building games people want to play.
Explore Learning Paths

How We Actually Teach Development
Most courses dump information and hope something sticks. We build understanding step by step, the way experienced developers actually think through problems.
- Start with a working game, then understand why each piece matters
- Break down complex systems into manageable, logical chunks
- Practice debugging real problems, not perfect textbook examples
- Learn optimization techniques that actually impact performance
- Build portfolio projects that demonstrate practical skills
Find Your Starting Point
Complete Beginner
Never coded before? Perfect. We start with fundamentals and build up your confidence through small, working projects.
Some Experience
Know basic programming but new to games? Jump into our intermediate track where we focus on game-specific concepts.
Career Switcher
Already a developer looking to transition into games? Our advanced path covers industry practices and portfolio building.
Not sure which fits? We have a quick assessment that takes about 5 minutes and gives you personalized recommendations based on your current knowledge.
Learning That Fits Your Schedule

Self-Paced Deep Dive
Work through structured modules at your own speed. Each section builds on the previous one, so you never feel lost. Includes video explanations, code examples, and hands-on exercises.
Most students complete this track in 4-6 months, spending 8-12 hours per week. You get lifetime access to updates and new content we add.
Weekend Workshop Series
Saturday morning sessions covering specific game development topics. Great for working professionals who want focused learning.
Project-Based Mentoring
Work on your own game idea with guidance from experienced developers. Monthly check-ins and code reviews included.
Your Development Journey
Foundation Building
Months 1-2Master programming fundamentals through game examples. Build your first playable prototype - usually a simple arcade-style game that you can show friends.
Core Game Systems
Months 2-4Learn how games actually work under the hood. Physics, input handling, state management, and the architecture that keeps everything organized as your project grows.
Polish and Publishing
Months 4-6Turn your prototype into something people want to download. User interface design, performance optimization, testing on real devices, and actually getting it into app stores.

Ready to Start Building?
Our next cohort begins in September 2025. Early enrollment includes bonus workshops on game design fundamentals and access to our private developer community.